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Interactive Materials

What You Need to Know About Interactive Materials

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Interactive Materials Basics

Interactive materials are eLearning components that allow learners to navigate topics at their own pace and in the order they prefer. This type of learning emphasizes learner control and involvement in content delivery. Interactive materials are driven by the idea that a learner is more likely to engage with and retain information if they actively select content based on its applicability to their work.

More About Interactive Materials

As a broad category of tools and resources, interactive materials empower learners to actively “pull content” from learning modules instead of receiving content that is “pushed” to them in a particular order or sequence. Building interactions into educational content allows learners to control the information and its flow. Interactivity is one of the key features of eLearning that reconfigures learning dynamics, which traditionally involve linear information organized within a predetermined learning journey.

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Examples of Interactive Materials

Interactive materials vary widely, enabled by a range of tools and features. Some Learning Management Systems (LMSs) allow developers to build interactivity into entire modules. An example of a module structured by interactivity would begin by presenting the learner with a decision before “pushing” information to them. The learner’s decision would then unlock course navigation, allowing them to move through content independently.

Gamification, or the use of learning games, is an increasingly popular approach to interactivity. Gamification turns learners into players, who engage in a challenge and interact with the game (and sometimes other players) in order to make decisions and work towards a specific outcome.

Targeted interactive materials allow learners to “pull” information without restructuring entire modules or processes. Checkpoints and evaluations invite engagement, breaking up broader segments of content delivery.

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Interactive Materials in the News

New route to build materials out of tiny particles | Science Daily

FAIR and Interactive Data Graphics from a Scientific Knowledge Graph | Scientific Data |

A good defect? Researchers discover helicoidal screw dislocations in layered polymers: Defects in polymers allow solvents to easily diffuse, producing color changes | Science Daily

Uphold the code: How complete, detailed and Open code can enhance understanding, improve reproducibility, and change the shape of the research article - The Official PLOS Blog | PLOS

Medicare Rights Expands its Educational Resources in Spanish | Medicare Rights Center

Science Center's Materials Exhibit Gets “Superhuman” Assistance from Georgia Tech | Georgia Tech College of Engineering

Social Series highlights importance of mental health resources and education |

Digital science platform: an interactive web application and database of osteological material for anatomy education - BMC Medical Education | BMC Medical Education

Enid teachers receive $38K in state grants for classroom materials | Enid News & Eagle

Microbiology Students Using Labster Virtual Labs See 19% Test Score Improvements Over Traditional Reading Materials | Business Wire

Interactive map shows if your house is more susceptible to wildfires | Alaska's News Source

Small museums awarded grants to engage communities in science | Museums Association

Should You Buy Blue Hat Interactv Entrtnmnt Technlgy (BHAT) Stock on Friday? | InvestorsObserver

Alumni Faculty Excellence Awards Recognize Achievements in Teaching and Research - UConn Today | UConn

Where To Find The Tools You Actually Need | Native News Online

City of Pasadena Kicks Off Pride Month Celebrations With Pride Flag Raising Ceremony - Office of the City Manager | City of Pasadena

When eyes meet, neurons start to fire | Yale News

InvestorNewsBreaks – Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT) Announces 1-for-10 Reverse Stock Split |

MIT Simmons Hall as an interactive canvas | MIT News | Massachusetts Institute of Technology | MIT News

3D Printing Materials Market size worth $ 8.1 Billion, Globally, by 2028 at 24.1% CAGR: Verified Market Research® | PR Newswire

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